User blog:TheHatter/MySims PC Mods - Meet Kamico!

Hey guys! You know how I said I would be creating new characters and posting 'em on here? Well, heres the first!

Meet Kamico, the fun loving go-go girl! Kamico is just your average party-girl. Her interests are fun and geeky, but she doen't really like that cute kinda' stuff. (I don't reccomend letting her a Clara 'mingle' in the hotel.)She's not really a girly girl, so her house doen't have any of that freezer bunny stuff.

Putting Her in Your Game
To put Kamico in your game, copy the following file to Rhonda's Character Def. Character Def's can be found in 13 easy steps:

1. Go to My Computer.

2. Open Local Disk (C:)

3. Open Program Files

4. Go to Electronic Arts

5. Open MySims

6. Open SimsRevData

7. Open GameData

8. Open CharacterDefs

9. Right-click 'Townie_Fun_Rhonda_Def.xml'

10. Click properties.

11. Uncheck 'Read Only' from the checklist.

12. Right click 'Townie_Fun_Rhonda_Def.xml' again.

13: Click scroll over Open With and choose Notepad or a similar program.

File
First of all, you must delete all of her current CharacterDef. Then copy and paste this file:

  Townie_Fun afBodyMini _gogoGreen afHeadHairKarine 0 0 auEyesFoxy <MouthModel>afMouthCostumeShop</MouthModel> <SkinToneIndex>0</SkinToneIndex> <MiscOpIndex>12</MiscOpIndex> <MiscModIndex>0</MiscModIndex>

<VoxGroup>C</VoxGroup> <PitchAdjustment>1.2</PitchAdjustment>

<Rig>skeleton-rig</Rig> <CollisionInfo>0 1 0 0.5 2 0.5</CollisionInfo> <Clips> <eIDLE>a-idle-neutral</eIDLE> <eIDLE2>a-idle-blink</eIDLE2> <eIDLE3>a-idle-lookAround</eIDLE3> <eIDLE4>a-idle-bop</eIDLE4> <eIDLE5>a-idle-bop</eIDLE5> <eIDLE6>a-idle-sway</eIDLE6> <eIDLE7>a-idle-sway</eIDLE7> </Clips>

<Influences> <Interest type="Fun">5</Interest> <Interest type="Cute">-1</Interest> <Interest type="SciFi">2</Interest> </Influences> <LuaData> <Schedule> <Play1> <Mode type="string">Play</Mode> <Start>9:01</Start> <Stop>12:01</Stop> <Location type="string">LocationInteriorDefs/FunRhondaInterior.world.xml</Location> </Play1> <Play2> <Mode type="string">Play</Mode> <Start>12:01</Start> <Stop>13:01</Stop> </Play2> <Play3> <Mode type="string">Play</Mode> <Start>17:01</Start> <Stop>22:01</Stop> <Location type="string">LocationInteriorDefs/SushiFatherInterior.world.xml</Location> </Play3> <Play4> <Mode type="string">Play</Mode> <Start>22:01</Start> <Stop>3:01</Stop> <Location type="string">LocationInteriorDefs/DiscoDJInterior.world.xml</Location> </Play4> <Play5> <Mode type="string">Play</Mode> <Start>13:01</Start> <Stop>14:01</Stop> </Play5> <Play6> <Mode type="string">Play</Mode> <Start>14:01</Start> <Stop>15:01</Stop> </Play6> <Play7> <Mode type="string">Play</Mode> <Start>15:01</Start> <Stop>16:01</Stop> </Play7> <Play8> <Mode type="string">Play</Mode> <Start>16:01</Start> <Stop>17:01</Stop> </Play8> <Sleep1> <Mode type="string">Sleep</Mode> <Start>3:01</Start> <Stop>9:01</Stop> </Sleep1> </Schedule>

<MoveIn> <Rewards> <Points type="number">100</Points> <Happiness type="number">30</Happiness> </Rewards> <TaskTitle type="string">STRING_MOVEIN_TASK_TITLE1</TaskTitle> </MoveIn>

<Relocate> <TaskTitle type="string">STRING_RELOCATE_TASK_TITLE1</TaskTitle> </Relocate>

<GenericTalk> <kMoveInAccept>All cool to have me move in? Yes? Yahoo! I'll get my stuff.</kMoveInAccept> <kMoveInReject>Erm.....No thanks. Oh, would you look at the time! Gotta jet! Haha!</kMoveInReject> <kTalkHotelIntro>Heya, the names Kamico, what about you? $PLAYERNAME$? Coolio!</kTalkHotelIntro> <kTalkHotelAcceptedMoveIn>All cool to have me move in? Yes? Yahoo! I'll get my stuff</kTalkHotelAcceptedMoveIn> <kTalkMovedInIntro>Thanks $PLAYERNAME$! Not too shabby.....</kTalkMovedInIntro> <kTalkAllTasksComplete>Could you maybe make me some more fun stuff, $PLAYERNAME$? That'd be sick!</kTalkAllTasksComplete> <kTalkBestFriendsForever>BFF's, right? Oh yeah! Were gonna be the best friends in $TOWNNAME$!</kTalkBestFriendsForever> <kTalkTownieIntro>But the inside is what really makes this place stand out! Thanks!</kTalkTownieIntro> <kTalkAllTasksCompleteForNow>STRING_TOWNIE_FUN_RHONDA_TALK_ALL_TASKS_COMPLETE_FORNOW</kTalkAllTasksCompleteForNow> <kTalkSpecificByStarLevel> <StarLevel0> <Entry1>Am I awesome, or what?!</Entry1> </StarLevel0> <StarLevel1> <Entry1>You like havin' fun, $PLAYERNAME$? I do!</Entry1> </StarLevel1> <StarLevel2> <Entry1>Can we have some more fun businesses come move in to $TOWNNAME$? That'd be rockin'</Entry1> <Entry2>Pizza's good, isn't it, $PLAYERNAME$!</Entry2> </StarLevel2> <StarLevel3> <Entry1>Do you ever just feel like dancin'? I do now!</Entry1> </StarLevel3> <StarLevel4> <Entry1>Whoooooo! Sorry, I just get so exited sometimes!</Entry1> </StarLevel4> <StarLevel5> <Entry1>Five Stars. Seriously? That's not good at all, that's great! Cool, 'aint it!</Entry1> </StarLevel5> </kTalkSpecificByStarLevel> <kTalkGenericTaskComplete>STRING_TOWNIE_FUN_RHONDA_TASK_COMPLETE_GENERIC</kTalkGenericTaskComplete> <kTalkGenericTaskHints> <Entry1>STRING_TOWNIE_FUN_RHONDA_TALK_TASK_HINT_GENERIC_1</Entry1> </kTalkGenericTaskHints> <kTalkGenericByStarLevel> <StarLevel0> <Entry1>STRING_TOWNIE_FUN_RHONDA_TALK_GENERIC_SL0_1</Entry1> </StarLevel0> <StarLevel1> <Entry1>STRING_TOWNIE_FUN_RHONDA_TALK_GENERIC_SL1_1</Entry1> </StarLevel1> <StarLevel2> <Entry1>STRING_TOWNIE_FUN_RHONDA_TALK_GENERIC_SL2_1</Entry1> </StarLevel2> <StarLevel3> <Entry1>STRING_TOWNIE_FUN_RHONDA_TALK_GENERIC_SL3_1</Entry1> </StarLevel3> <StarLevel4> <Entry1>STRING_TOWNIE_FUN_RHONDA_TALK_GENERIC_SL4_1</Entry1> </StarLevel4> <StarLevel5> <Entry1>STRING_TOWNIE_FUN_RHONDA_TALK_GENERIC_SL5_1</Entry1> </StarLevel5> </kTalkGenericByStarLevel> </GenericTalk>

<Relationship> <MaxRelationship type="number">25</MaxRelationship> <MinRelationship type="number">-900</MinRelationship> <Rewards> <Text type="string">Kamico gave you this table blueprint. She's so nice, isn't she! </Text> <Blueprints type="string">ConstructedObjectDefs/Advanced_TableDining_RhondaDef.xml</Blueprints> </Rewards> </Relationship> <CriticalTemplates> <templateBedSingle>Hi</templateBedSingle> <templateTableDining>Hi</templateTableDining> </CriticalTemplates> </LuaData> </CharacterDef>

After pasting, save the file, (This is why we unchecked Read Only.) and voila, you have Kamico in your game!

Important!
Kamico is a modded version of Rhonda. If you want her to be a modded version of any other Sim, just change the part in her Character Def that says 'Townie_Fun</Script>' to 'Townie_whatever the character you are moddings main interest is</Script>'. eg. 'Townie_Cute</Script.'