User blog:TheHatter/MySims PC Mods - Meet Gabi (Request by Icecream18)

This was a request from Icecream18! Profile:

Gabi has one obsession: MARSHMALLOWS! She loves to throw marshmallow parties and likes to eat 'em too!

Loves: Tasty

Likes: Fun

Dislikes: Fun

Putting Her in Your Game
To put Gabi in your game, copy the following file to Maria's Character Def. Character Def's can be be found and got into in 13 easy steps:

1. Go to My Computer.

2. Open Local Disk (C:)

3. Open Program Files

4. Go to Electronic Arts

5. Open MySims

6. Open SimsRevData

7. Open GameData

8. Open CharacterDefs

9. Right-click 'Townie_Tasty_Maria_Def.xml'

10. Click properties.

11. Uncheck 'Read Only' from the checklist.

12. Right click 'Townie_Tasty_Maria_Def.xml' again.

13: Click scroll over Open With and choose Notepad or a similar program.

FileEdit
First of all, you must delete allof his current CharacterDef. Then copy and paste this file:

  Townie_Food afBodyMini _gogoPink afHeadHairBangsHighPonyTail 0 0 amEyesAlmond <MouthModel>afMouthClara</MouthModel> <SkinToneIndex>1</SkinToneIndex> <MiscOpIndex>0</MiscOpIndex> <MiscModIndex>0</MiscModIndex>

<VoxGroup>E</VoxGroup> <PitchAdjustment>1.07</PitchAdjustment>

<Rig>skeleton-rig</Rig> <CollisionInfo>0 1 0 0.5 2 0.5</CollisionInfo> <Clips> <eIDLE>a-idle-neutral</eIDLE> <eIDLE2>a-idle-blink</eIDLE2> <eIDLE3>a-idle-lookAround</eIDLE3> <eIDLE4>a-idle-bop</eIDLE4> <eIDLE5>a-idle-bop</eIDLE5> <eIDLE6>a-idle-sway</eIDLE6> <eIDLE7>a-idle-sway</eIDLE7> </Clips>

<Influences> <Interest type="Food">5</Interest> <Interest type="Spooky">-1</Interest> <Interest type="Fun">2</Interest> </Influences> <LuaData> <Schedule> <Play1> <Mode type="string">Play</Mode> <Start>4:11</Start> <Stop>7:11</Stop> <Location type="string">LocationInteriorDefs/TastyMariaInterior.world.xml</Location> </Play1> <Play2> <Mode type="string">Play</Mode> <Start>7:11</Start> <Stop>10:11</Stop> <Location type="string">LocationInteriorDefs/LibrarianInterior.world.xml</Location> </Play2> <Play3> <Mode type="string">Play</Mode> <Start>10:11</Start> <Stop>13:11</Stop> <Location type="string">LocationInteriorDefs/IceCreamGirlInterior.world.xml</Location> </Play3> <Play4> <Mode type="string">Play</Mode> <Start>13:11</Start> <Stop>16:11</Stop> <Location type="string">LocationInteriorDefs/ChefInterior.world.xml</Location> </Play4> <Play5> <Mode type="string">Play</Mode> <Start>16:11</Start> <Stop>17:11</Stop> </Play5> <Play6> <Mode type="string">Play</Mode> <Start>17:11</Start> <Stop>18:11</Stop> </Play6> <Play7> <Mode type="string">Play</Mode> <Start>18:11</Start> <Stop>19:11</Stop> </Play7> <Play8> <Mode type="string">Play</Mode> <Start>19:11</Start> <Stop>20:11</Stop> </Play8> <Play9> <Mode type="string">Play</Mode> <Start>20:11</Start> <Stop>21:11</Stop> </Play9> <Play10> <Mode type="string">Play</Mode> <Start>21:11</Start> <Stop>22:11</Stop> </Play10> <Play11> <Mode type="string">Play</Mode> <Start>22:11</Start> <Stop>23:11</Stop> </Play11> <Play12> <Mode type="string">Play</Mode> <Start>23:11</Start> <Stop>0:11</Stop> </Play12> <Sleep1> <Mode type="string">Sleep</Mode> <Start>0:11</Start> <Stop>4:11</Stop> </Sleep1> </Schedule>

<MoveIn> <Rewards> <Points type="number">100</Points> <Happiness type="number">30</Happiness> </Rewards> <TaskTitle type="string">STRING_MOVEIN_TASK_TITLE1</TaskTitle> </MoveIn>

<Relocate> <TaskTitle type="string">STRING_RELOCATE_TASK_TITLE1</TaskTitle> </Relocate>

<GenericTalk> <kMoveInAccept>So, you're offering me a house in $TOWNNAME$? Only if there's marshmallows!</kMoveInAccept> <kMoveInReject>Errr, sorry, but no. There's not enough marshmallows here in $TOWNNAME$.</kMoveInReject> <kTalkHotelIntro>Hiya! My name's Gabi! What's yours? $PLAYERNAME$, eh?</kTalkHotelIntro> <kTalkHotelAcceptedMoveIn>So, you're offering me a house in $TOWNNAME$? Only if there's marshmallows!</kTalkHotelAcceptedMoveIn> <kTalkMovedInIntro>Hmm... I don't know if this place is fit for a marshmellow party... Thanks anyways. </kTalkMovedInIntro> <kTalkAllTasksComplete>Yeesh! I need more things if I can make my place into an all you can eat buffet!</kTalkAllTasksComplete> <kTalkBestFriendsForever>Oh, $PLAYERNAME$! Look at all you've done for moi! Here, have my Marshmallow Desk!</kTalkBestFriendsForever> <kTalkTownieIntro>Hmm... I don't know if this place is fit for a marshmellow party... Thanks anyways. </kTalkTownieIntro> <kTalkAllTasksCompleteForNow>STRING_TOWNIE_TASTY_MARIA_TALK_ALL_TASKS_COMPLETE_FORNOW</kTalkAllTasksCompleteForNow> <kTalkSpecificByStarLevel> <StarLevel0> <Entry1>N/A</Entry1> </StarLevel0> <StarLevel1> <Entry1>N/A</Entry1> </StarLevel1> <StarLevel2> <Entry1>When will more sims move in to $TOWNNAME$? I need a ton of people for a marshmallow party!</Entry1> </StarLevel2> <StarLevel3> <Entry1>Yay! I can have a marshmallow party!</Entry1> <Entry2>Do you like waffles, $PLAYERNAME$? I know I do!</Entry2> </StarLevel3> <StarLevel4> <Entry1>MARSHMALOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOWWW! </Entry1> </StarLevel4> <StarLevel5> <Entry1>Yay! This town rocks, $PLAYERNAME$!</Entry1> <Entry2>When will there be a breakfast buffet? I need my waffles!<Entry2> </StarLevel5> </kTalkSpecificByStarLevel> <kTalkGenericTaskComplete>STRING_TOWNIE_TASTY_MARIA_TASK_COMPLETE_GENERIC</kTalkGenericTaskComplete> <kTalkGenericTaskHints> <Entry1>STRING_TOWNIE_TASTY_MARIA_TALK_TASK_HINT_GENERIC_1</Entry1> </kTalkGenericTaskHints> <kTalkGenericByStarLevel> <StarLevel0> <Entry1>STRING_TOWNIE_TASTY_MARIA_TALK_GENERIC_SL0_1</Entry1> </StarLevel0> <StarLevel1> <Entry1>STRING_TOWNIE_TASTY_MARIA_TALK_GENERIC_SL1_1</Entry1> </StarLevel1> <StarLevel2> <Entry1>STRING_TOWNIE_TASTY_MARIA_TALK_GENERIC_SL2_1</Entry1> </StarLevel2> <StarLevel3> <Entry1>STRING_TOWNIE_TASTY_MARIA_TALK_GENERIC_SL3_1</Entry1> </StarLevel3> <StarLevel4> <Entry1>STRING_TOWNIE_TASTY_MARIA_TALK_GENERIC_SL4_1</Entry1> </StarLevel4> <StarLevel5> <Entry1>STRING_TOWNIE_TASTY_MARIA_TALK_GENERIC_SL5_1</Entry1> </StarLevel5> </kTalkGenericByStarLevel> </GenericTalk>

<Relationship> <MaxRelationship type="number">25</MaxRelationship> <MinRelationship type="number">-900</MinRelationship> <Rewards> <Text type="string">Gabi gave you this desk blueprint! Hey, it looks like it's covered in marshamllows! MARSHMALLOWS ARE TASTY!</Text> <Blueprints type="string">ConstructedObjectDefs/Advanced_Desk_StephenDef.xml</Blueprints> </Rewards> </Relationship> <CriticalTemplates> <templateBedSingle>Hi</templateBedSingle> <templateTelevisionSmall>Hi</templateTelevisionSmall> </CriticalTemplates> </LuaData> </CharacterDef>

After pasting, save the file, (This is why we unchecked Read Only.) and yummy, you have Gabi in your game!

P.S. If you have a request for a mod I could do, please post it here along with there outfit, face, hair, interests, which sim they should be a modded version of, and your username. (So I can give you credit!)

Important!Edit
Gabi is a modded version of Maria. If you want her to be a modded version of any other Sim, just change the part in her Character Def that says 'Townie_Tasty</Script>' to 'Townie_whatever the character you are moddings main interest is</Script>'. eg. 'Townie_Cute</Script.'