User blog:Luismi C3a/I found a weird thing.

Getting a "Water Core" from the fountain?! So that's why the fountain is there in the first place. I always found it weird how it was there with an interaction that did nothing.

 STRING_FOUNTAIN_MENU_HARVEST Get Water Core SimsWii 

The whole "needs" thing strikes again... And "ranks"... And something else...

 STRING_INVENTORY_TASK_DESC_INTEREST_BLUEPRINT $NPCName$ could use $Blueprint$. $RankText$ $Append$ SimsWii   STRING_INVENTORY_TASK_DESC_NEED_BLUEPRINT $NPCName$ needs $Blueprint$. $RankText$ $Append$ SimsWii   STRING_INVENTORY_TASK_DESC_NEED_CATEGORY $NPCName$ needs something for $Need$. $RankText$ $Append$ SimsWii   STRING_INVENTORY_TASK_DESC_RANK_A</id> Make it something that $NPCName$ will totally love! SimsWii </String>  STRING_INVENTORY_TASK_DESC_RANK_B</id> Make it something that $NPCName$ will find special. SimsWii </String>  STRING_INVENTORY_TASK_DESC_RANK_C</id> Make it something that $NPCName$ will like at least a little. SimsWii </String>  STRING_INVENTORY_TASK_DESC_RANK_D</id> Make it something that $NPCName$ won't hate. SimsWii </String>

Is this tutorial text used?

 STRING_TUTORIAL_ESSENCE_FIRSTCOLLECTED_MESSAGE1</id> You found $Essence$! Essences like this can be found all over the world. You can use them to decorate the things that you build. SimsWii </String>  STRING_TUTORIAL_ESSENCE_FIRSTCOLLECTED_MESSAGE2</id> There are many different types of Essences, so the more you collect, the more color and flair you can give your creations! SimsWii </String>  STRING_TUTORIAL_ESSENCE_FIRSTCOLLECTED_MESSAGE3</id> Sometimes Sims will ask for specific Essences to be used when they give you a task, so it wouldn't hurt to harvest a lot of them. SimsWii

 STRING_TUTORIAL_FIRSTENCOUNTEREDGARDEN_MESSAGE1</id> You found a garden! Gardens like this one are scattered all around the world. The soil in these areas is perfect for planting trees. SimsWii </String> <String> <id>STRING_TUTORIAL_FIRSTENCOUNTEREDGARDEN_MESSAGE2</id> Trees are a great source of Essences. When you harvest an Essence from a tree, you can use it to decorate the things you build. You can also use it to plant a new tree! SimsWii </String> <String> <id>STRING_TUTORIAL_FIRSTENCOUNTEREDGARDEN_MESSAGE3</id> Essences (like Apple and Yellow Blossom) will fall from trees on their own. If you want to get more Essences, try grabbing the tree and giving it a good shake! SimsWii </String> <String> <id>STRING_TUTORIAL_FIRSTENCOUNTEREDGARDEN_MESSAGE4</id> Point to a tree with the Wii Remote, then press and hold the B Button to grab it. While grabbing the tree, shake the Wii Remote back and forth until you have the Essences you want. Lot Check </String> <String> <id>STRING_TUTORIAL_FIRSTENCOUNTEREDGARDEN_TITLE</id> Encountered Garden SimsWii </String>

They should have added this... I never knew she had a third task...

<String> <id>STRING_TUTORIAL_TASK_SECONDCOMPLETED_POPPY_MESSAGE</id> Omigosh, thank you soooo much! That's all the tasks I have for you right now, but pleeeeze stop by later! SimsWii </String>

This is a lot more artificial sounding than the final game.

Actually, the whole beta of MySims seems a lot more artificial, like other characters are like robots. In that sense it was closer to other Sims games.

<String> <id>STRING_TASK_REWARDS_INFO</id> Rewards: $Rewards$ SimsWii </String> <String> <id>STRING_TASK_REWARDS_PAYOUT</id> Task Complete! $Rewards$ Japan Focus Group </String> <String> <id>STRING_TASK_REWARDS_PAYOUT_DEFAULT</id> Congratulations! This completes your task! Japan Focus Group </String> <String> <id>STRING_TASK_REWARDS_PROACTIVE_PAYOUT</id> I just wanted to thank you for giving me exactly what I needed! Here is a little token of my appreciation: $Rewards$ SimsWii </String> <String> <id>STRING_TASK_REWARDS_PROACTIVE_THANKYOU</id> I just wanted to thank you for giving me exactly what I needed! SimsWii </String>

Wut.

<String> <id>STRING_SANDRA_LIENENBROKER</id> Sandra Lienenbröker Credits </String>

Clara is a commercial sim. Nuff said.

<String> <id>STRING_REWARD_CHEF_TASK4</id> .      SimsWii </String> <String> <id>STRING_REWARD_CLARA_TASK1</id> This town is the cutest! Here are some things to build with that you might like. SimsWii </String> <String> <id>STRING_REWARD_DISCODJ_TASK4</id> ....      SimsWii </String> <String> <id>STRING_REWARD_FLORIST_TASK1</id> REMOVE ME! Japan Focus Group </String>

Because I'm happy, clap along...

<String> <id>STRING_HAPPINESS_ANNOYED</id> Annoyed Japan Focus Group </String> <String> <id>STRING_HAPPINESS_CONTENT</id> Content Japan Focus Group </String> <String> <id>STRING_HAPPINESS_DEPRESSED</id> Depressed Japan Focus Group </String> <String> <id>STRING_HAPPINESS_HAPPY</id> Happy Japan Focus Group </String> <String> <id>STRING_HAPPINESS_NEUTRAL</id> Neutral Japan Focus Group </String> <String> <id>STRING_HAPPINESS_SAD</id> Sad Japan Focus Group </String> <String> <id>STRING_HAPPINESS_THRILLED</id> Thrilled SimsWii </String>

Why talk when you can cheer, giggle, etc.

<String> <id>STRING_GIFT_MENU_ACCEPT</id> [Sim Name] likes your gift! What a treat! SimsWii </String> <String> <id>STRING_GIFT_MENU_NEUTRAL</id> [Sim Name] thanks you for the gift. It's ok. SimsWii </String> <String> <id>STRING_GIFT_MENU_REJECT</id> [Sim Name] can't stand your gift! Yuck! SimsWii </String>

I have a question. Is it possible to lose a star in the final game?

<String> <id>STRING_GROWTH_TNS_STAR_DOWN</id> Everything is going downhill! Your town has lost a star! SimsWii </String> <String> <id>STRING_GROWTH_TNS_STAR_UP</id> Things are looking up! Your town has gained a star! Check in your building inventory to see what kinds of new pieces you can use to spruce things up around here! SimsWii </String>

What is this fish statue?

<String> <id>STRING_FSS_INSPECT_DIALOG</id> I sense a powerful Essence somewhere in the forest...      SimsWii </String> <String> <id>STRING_FSS_INSPECT_TITLE</id> Inspect SimsWii </String> <String> <id>STRING_FSS_NAME</id> Fish Statue SimsWii </String>

Your guess is probably a lot better than mine...

<String> <id>STRING_CONSTRUCTEDOBJECT_MENU_EVALUATE</id> Evaluate SimsWii </String> <String> <id>STRING_CONSTRUCTEDOBJECT_MENU_EVALUATEGIFT</id> Evaluate Gift SimsWii </String> <String> <id>STRING_CONSTRUCTEDOBJECT_MENU_FIX</id> Fix SimsWii </String> <String> <id>STRING_CONSTRUCTEDOBJECT_MENU_SALVAGE</id> Salvage SimsWii </String> <String> <id>STRING_CONSTRUCTEDOBJECT_MENU_TAKE</id> Take SimsWii </String> <String> <id>STRING_CONVERSATION_MENU_ASKTOJOIN</id> Ask To Join SimsWii </String> <String> <id>STRING_CONVERSATION_MENU_JOIN</id> Join Chat SimsWii </String> <String> <id>STRING_CONVERSATION_MENU_START</id> Chat SimsWii </String>